Reborn (Awakening)

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Awakening skill description

Reborn (Awakening) - unique NyaRO feature that allows players to reborn as Novice 1/1 with additional benefits.
Note! Information may be changed/added to this topic since this feature is still Experimental and under developing.

Note! Only for 99/70 classes.

Benefits

  • Increase damage by 10% per skill level for Non-Boss monsters.
  • Increase damage by 5% per skill level for Boss monsters.
  • Reduces damage from Boss-monsters by 2% per skill level, and 3% from Non-Boss monsters.
  • Permanently increases drop from Non-Boss monsters by 10% per skill level.
Summary table
No Skill No damage increase
1 Lv Increase damage by 10% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 5% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 2%.
Reduces damage from Non-Boss monsters by 3%.
Increases drop from Non-Boss monsters by 10%.
2 Lv Increase damage by 20% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 10% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 4%.
Reduces damage from Non-Boss monsters by 6%.
Increases drop from Non-Boss monsters by 20%.
3 Lv Increase damage by 30% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 15% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 6%.
Reduces damage from Non-Boss monsters by 9%.
Increases drop from Non-Boss monsters by 30%.
4 Lv Increase damage by 40% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 20% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 8%.
Reduces damage from Non-Boss monsters by 12%.
Increases drop from Non-Boss monsters by 40%.
5 Lv Increase damage by 50% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 25% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 10%.
Reduces damage from Non-Boss monsters by 15%.
Increases drop from Non-Boss monsters by 50%.
6 Lv Increase damage by 60% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 30% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 12%.
Reduces damage from Non-Boss monsters by 18%.
Increases drop from Non-Boss monsters by 60%.
7 Lv Increase damage by 70% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 35% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 14%.
Reduces damage from Non-Boss monsters by 21%.
Increases drop from Non-Boss monsters by 70%.
8 Lv Increase damage by 80% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 40% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 16%.
Reduces damage from Non-Boss monsters by 24%.
Increases drop from Non-Boss monsters by 80%.
9 Lv Increase damage by 90% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 45% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 18%.
Reduces damage from Non-Boss monsters by 27%.
Increases drop from Non-Boss monsters by 90%.
10 Lv (Max) Increase damage by 100% for Non-Boss monsters. (Magic/Melee/Ranged)
Increase damage by 50% for Boss monsters. (Magic/Melee/Ranged)
Reduces damage from Boss monsters by 20%.
Reduces damage from Non-Boss monsters by 30%.
Increases drop from Non-Boss monsters by 100%.

Additional Benefits

  • After reborn you can choose any job for your own, not exact the same as you was before.
    • For example: if you was 99/70 Sniper, you can get Acolyte or any other job and start your new adventure ;)

Restriction

  • Permanently decreases gained Base and Job experience by half per skill level.
Example table
No Skill 35x Weekdays 50x Weekends
1 Lv ~17,5x Weekdays ~25x Weekends
2 Lv ~8.75x Weekdays ~12.5x Weekends
3 Lv ~4.3x Weekdays ~6.25x Weekends
4 Lv ~2.2x Weekdays ~3.1x Weekends
5 Lv ~1.1x Weekdays ~1.55x Weekends
6 Lv ~0.55x Weekdays ~0.8x Weekends
7 Lv ~0.25x Weekdays ~0.4x Weekends
8 Lv ~0.15x Weekdays ~0.2x Weekends
9 Lv ~0.05x Weekdays ~0.1x Weekends
10 Lv (Max) ~0.01x Weekdays ~0.05x Weekends