Difference between revisions of "Reborn (Awakening)"
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[[File:Awakening.png|thumb|right|Awakening skill description]] | [[File:Awakening.png|thumb|right|Awakening skill description]] | ||
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<span style="color: red; text-decoration: none; ">'''Note!'''</span> Information may be changed/added to this topic since this feature is still '''Experimental''' and under developing. | <span style="color: red; text-decoration: none; ">'''Note!'''</span> Information may be changed/added to this topic since this feature is still '''Experimental''' and under developing. | ||
− | = Benefits = | + | |
− | * Increase damage by 10% per skill level for Non-Boss monsters. | + | '''Reborn (Awakening)''' - unique NyaRO feature that allows players to reborn as Novice 1/1 with additional benefits. |
− | * Increase damage by 5% per skill level for Boss monsters. | + | |
− | * Reduces damage from Boss-monsters by 2% per skill level, and 3% from Non-Boss monsters. | + | <span style="color: red; text-decoration: none; ">'''PS:'''</span> Available only for 99/70 Advanced Classes and doesn't work for Second and Extended Classes |
− | * Permanently increases drop from Non-Boss monsters by 10% per skill level. | + | |
+ | =Benefits= | ||
+ | |||
+ | *Increase damage by 10% per skill level for Non-Boss monsters. | ||
+ | *Increase damage by 5% per skill level for Boss monsters. | ||
+ | *Reduces damage from Boss-monsters by 2% per skill level, and 3% from Non-Boss monsters. | ||
+ | *Permanently increases drop from Non-Boss monsters by 10% per skill level. | ||
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
− | !colspan="2"| Summary table | + | ! colspan="2" |Summary table |
|- | |- | ||
− | !style="text-align: left;"|No Skill | + | ! style="text-align: left;" |No Skill |
− | |style="text-align: center;"|No damage increase | + | | style="text-align: center;" |No damage increase |
|- | |- | ||
− | !style="text-align: left;"|1 Lv | + | ! style="text-align: left;" |1 Lv |
− | |style="text-align: left;"|Increase damage by 10% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 5% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 2%.<br/>Reduces damage from Non-Boss monsters by 3%.<br/>Increases drop from Non-Boss monsters by 10%. | + | | style="text-align: left;" |Increase damage by 10% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 5% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 2%.<br />Reduces damage from Non-Boss monsters by 3%.<br />Increases drop from Non-Boss monsters by 10%. |
|- | |- | ||
− | !style="text-align: left;"|2 Lv | + | ! style="text-align: left;" |2 Lv |
− | |style="text-align: left;"|Increase damage by 20% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 10% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 4%.<br/>Reduces damage from Non-Boss monsters by 6%.<br/>Increases drop from Non-Boss monsters by 20%. | + | | style="text-align: left;" |Increase damage by 20% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 10% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 4%.<br />Reduces damage from Non-Boss monsters by 6%.<br />Increases drop from Non-Boss monsters by 20%. |
|- | |- | ||
− | !style="text-align: left;"|3 Lv | + | ! style="text-align: left;" |3 Lv |
− | |style="text-align: left;"|Increase damage by 30% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 15% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 6%.<br/>Reduces damage from Non-Boss monsters by 9%.<br/>Increases drop from Non-Boss monsters by 30%. | + | | style="text-align: left;" |Increase damage by 30% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 15% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 6%.<br />Reduces damage from Non-Boss monsters by 9%.<br />Increases drop from Non-Boss monsters by 30%. |
|- | |- | ||
− | !style="text-align: left;"|4 Lv | + | ! style="text-align: left;" |4 Lv |
− | |style="text-align: left;"|Increase damage by 40% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 20% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 8%.<br/>Reduces damage from Non-Boss monsters by 12%.<br/>Increases drop from Non-Boss monsters by 40%. | + | | style="text-align: left;" |Increase damage by 40% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 20% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 8%.<br />Reduces damage from Non-Boss monsters by 12%.<br />Increases drop from Non-Boss monsters by 40%. |
|- | |- | ||
− | !style="text-align: left;"|5 Lv | + | ! style="text-align: left;" |5 Lv |
− | |style="text-align: left;"|Increase damage by 50% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 25% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 10%.<br/>Reduces damage from Non-Boss monsters by 15%.<br/>Increases drop from Non-Boss monsters by 50%. | + | | style="text-align: left;" |Increase damage by 50% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 25% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 10%.<br />Reduces damage from Non-Boss monsters by 15%.<br />Increases drop from Non-Boss monsters by 50%. |
|- | |- | ||
− | !style="text-align: left;"|6 Lv | + | ! style="text-align: left;" |6 Lv |
− | |style="text-align: left;"|Increase damage by 60% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 30% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 12%.<br/>Reduces damage from Non-Boss monsters by 18%.<br/>Increases drop from Non-Boss monsters by 60%. | + | | style="text-align: left;" |Increase damage by 60% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 30% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 12%.<br />Reduces damage from Non-Boss monsters by 18%.<br />Increases drop from Non-Boss monsters by 60%. |
|- | |- | ||
− | !style="text-align: left;"|7 Lv | + | ! style="text-align: left;" |7 Lv |
− | |style="text-align: left;"|Increase damage by 70% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 35% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 14%.<br/>Reduces damage from Non-Boss monsters by 21%.<br/>Increases drop from Non-Boss monsters by 70%. | + | | style="text-align: left;" |Increase damage by 70% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 35% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 14%.<br />Reduces damage from Non-Boss monsters by 21%.<br />Increases drop from Non-Boss monsters by 70%. |
|- | |- | ||
− | !style="text-align: left;"|8 Lv | + | ! style="text-align: left;" |8 Lv |
− | |style="text-align: left;"|Increase damage by 80% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 40% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 16%.<br/>Reduces damage from Non-Boss monsters by 24%.<br/>Increases drop from Non-Boss monsters by 80%. | + | | style="text-align: left;" |Increase damage by 80% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 40% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 16%.<br />Reduces damage from Non-Boss monsters by 24%.<br />Increases drop from Non-Boss monsters by 80%. |
|- | |- | ||
− | !style="text-align: left;"|9 Lv | + | ! style="text-align: left;" |9 Lv |
− | |style="text-align: left;"|Increase damage by 90% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 45% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 18%.<br/>Reduces damage from Non-Boss monsters by 27%.<br/>Increases drop from Non-Boss monsters by 90%. | + | | style="text-align: left;" |Increase damage by 90% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 45% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 18%.<br />Reduces damage from Non-Boss monsters by 27%.<br />Increases drop from Non-Boss monsters by 90%. |
|- | |- | ||
− | !style="text-align: left;"|10 Lv (Max) | + | ! style="text-align: left;" |10 Lv (Max) |
− | |style="text-align: left;"|Increase damage by 100% for Non-Boss monsters. (Magic/Melee/Ranged)<br/>Increase damage by 50% for Boss monsters. (Magic/Melee/Ranged)<br/>Reduces damage from Boss monsters by 20%.<br/>Reduces damage from Non-Boss monsters by 30%.<br/>Increases drop from Non-Boss monsters by 100%. | + | | style="text-align: left;" |Increase damage by 100% for Non-Boss monsters. (Magic/Melee/Ranged)<br />Increase damage by 50% for Boss monsters. (Magic/Melee/Ranged)<br />Reduces damage from Boss monsters by 20%.<br />Reduces damage from Non-Boss monsters by 30%.<br />Increases drop from Non-Boss monsters by 100%. |
|} | |} | ||
− | = Additional Benefits = | + | =Additional Benefits= |
− | * After reborn you can choose any job for your own, not exact the same as you was before. | + | |
− | ** | + | *After reborn you can choose any job for your own, not exact the same as you was before. |
+ | **For example: if you was 99/70 Sniper, you can get Acolyte or any other job and start your new adventure ;) | ||
+ | **<span style="color: red; text-decoration: none; ">'''Note!'''</span> You can't reborn again if you change your job at extended class (for example - you can change and get awakening bonuses on your ninja/gunslinger, but can't reborn again to next level) | ||
+ | |||
+ | =Restriction= | ||
− | + | *Permanently decreases gained Base and Job experience by half per skill level. | |
− | * Permanently decreases gained Base and Job experience by half per skill level. | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !colspan="3"| Example table | + | ! colspan="3" |Example table |
|- | |- | ||
− | !style="text-align: left;"|No Skill | + | ! style="text-align: left;" |No Skill |
− | |style="text-align: center;"|35x Weekdays | + | | style="text-align: center;" |35x Weekdays |
− | |style="text-align: center;"|50x Weekends | + | | style="text-align: center;" |50x Weekends |
|- | |- | ||
− | !style="text-align: left;"|1 Lv | + | ! style="text-align: left;" |1 Lv |
− | |style="text-align: center;"|~17,5x Weekdays | + | | style="text-align: center;" |~17,5x Weekdays |
− | |style="text-align: center;"|~25x Weekends | + | | style="text-align: center;" |~25x Weekends |
|- | |- | ||
− | !style="text-align: left;"|2 Lv | + | ! style="text-align: left;" |2 Lv |
− | |style="text-align: center;"|~8.75x Weekdays | + | | style="text-align: center;" |~8.75x Weekdays |
− | |style="text-align: center;"|~12.5x Weekends | + | | style="text-align: center;" |~12.5x Weekends |
|- | |- | ||
− | !style="text-align: left;"|3 Lv | + | ! style="text-align: left;" |3 Lv |
− | |style="text-align: center;"|~4.3x Weekdays | + | | style="text-align: center;" |~4.3x Weekdays |
− | |style="text-align: center;"|~6.25x Weekends | + | | style="text-align: center;" |~6.25x Weekends |
|- | |- | ||
− | !style="text-align: left;"|4 Lv | + | ! style="text-align: left;" |4 Lv |
− | |style="text-align: center;"|~2.2x Weekdays | + | | style="text-align: center;" |~2.2x Weekdays |
− | |style="text-align: center;"|~3.1x Weekends | + | | style="text-align: center;" |~3.1x Weekends |
|- | |- | ||
− | !style="text-align: left;"|5 Lv | + | ! style="text-align: left;" |5 Lv |
− | |style="text-align: center;"|~1.1x Weekdays | + | | style="text-align: center;" |~1.1x Weekdays |
− | |style="text-align: center;"|~1.55x Weekends | + | | style="text-align: center;" |~1.55x Weekends |
|- | |- | ||
− | !style="text-align: left;"|6 Lv | + | ! style="text-align: left;" |6 Lv |
− | |style="text-align: center;"|~0.55x Weekdays | + | | style="text-align: center;" |~0.55x Weekdays |
− | |style="text-align: center;"|~0.8x Weekends | + | | style="text-align: center;" |~0.8x Weekends |
|- | |- | ||
− | !style="text-align: left;"|7 Lv | + | ! style="text-align: left;" |7 Lv |
− | |style="text-align: center;"|~0.25x Weekdays | + | | style="text-align: center;" |~0.25x Weekdays |
− | |style="text-align: center;"|~0.4x Weekends | + | | style="text-align: center;" |~0.4x Weekends |
|- | |- | ||
− | !style="text-align: left;"|8 Lv | + | ! style="text-align: left;" |8 Lv |
− | |style="text-align: center;"|~0.15x Weekdays | + | | style="text-align: center;" |~0.15x Weekdays |
− | |style="text-align: center;"|~0.2x Weekends | + | | style="text-align: center;" |~0.2x Weekends |
|- | |- | ||
− | !style="text-align: left;"|9 Lv | + | ! style="text-align: left;" |9 Lv |
− | |style="text-align: center;"|~0.05x Weekdays | + | | style="text-align: center;" |~0.05x Weekdays |
− | |style="text-align: center;"|~0.1x Weekends | + | | style="text-align: center;" |~0.1x Weekends |
|- | |- | ||
− | !style="text-align: left;"|10 Lv (Max) | + | ! style="text-align: left;" |10 Lv (Max) |
− | |style="text-align: center;"|~0.01x Weekdays | + | | style="text-align: center;" |~0.01x Weekdays |
− | |style="text-align: center;"|~0.05x Weekends | + | | style="text-align: center;" |~0.05x Weekends |
|} | |} |
Latest revision as of 15:31, 12 March 2021
Note! Information may be changed/added to this topic since this feature is still Experimental and under developing.
Reborn (Awakening) - unique NyaRO feature that allows players to reborn as Novice 1/1 with additional benefits.
PS: Available only for 99/70 Advanced Classes and doesn't work for Second and Extended Classes
Benefits
- Increase damage by 10% per skill level for Non-Boss monsters.
- Increase damage by 5% per skill level for Boss monsters.
- Reduces damage from Boss-monsters by 2% per skill level, and 3% from Non-Boss monsters.
- Permanently increases drop from Non-Boss monsters by 10% per skill level.
Summary table | |
---|---|
No Skill | No damage increase |
1 Lv | Increase damage by 10% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 5% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 2%. Reduces damage from Non-Boss monsters by 3%. Increases drop from Non-Boss monsters by 10%. |
2 Lv | Increase damage by 20% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 10% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 4%. Reduces damage from Non-Boss monsters by 6%. Increases drop from Non-Boss monsters by 20%. |
3 Lv | Increase damage by 30% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 15% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 6%. Reduces damage from Non-Boss monsters by 9%. Increases drop from Non-Boss monsters by 30%. |
4 Lv | Increase damage by 40% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 20% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 8%. Reduces damage from Non-Boss monsters by 12%. Increases drop from Non-Boss monsters by 40%. |
5 Lv | Increase damage by 50% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 25% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 10%. Reduces damage from Non-Boss monsters by 15%. Increases drop from Non-Boss monsters by 50%. |
6 Lv | Increase damage by 60% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 30% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 12%. Reduces damage from Non-Boss monsters by 18%. Increases drop from Non-Boss monsters by 60%. |
7 Lv | Increase damage by 70% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 35% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 14%. Reduces damage from Non-Boss monsters by 21%. Increases drop from Non-Boss monsters by 70%. |
8 Lv | Increase damage by 80% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 40% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 16%. Reduces damage from Non-Boss monsters by 24%. Increases drop from Non-Boss monsters by 80%. |
9 Lv | Increase damage by 90% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 45% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 18%. Reduces damage from Non-Boss monsters by 27%. Increases drop from Non-Boss monsters by 90%. |
10 Lv (Max) | Increase damage by 100% for Non-Boss monsters. (Magic/Melee/Ranged) Increase damage by 50% for Boss monsters. (Magic/Melee/Ranged) Reduces damage from Boss monsters by 20%. Reduces damage from Non-Boss monsters by 30%. Increases drop from Non-Boss monsters by 100%. |
Additional Benefits
- After reborn you can choose any job for your own, not exact the same as you was before.
- For example: if you was 99/70 Sniper, you can get Acolyte or any other job and start your new adventure ;)
- Note! You can't reborn again if you change your job at extended class (for example - you can change and get awakening bonuses on your ninja/gunslinger, but can't reborn again to next level)
Restriction
- Permanently decreases gained Base and Job experience by half per skill level.
Example table | ||
---|---|---|
No Skill | 35x Weekdays | 50x Weekends |
1 Lv | ~17,5x Weekdays | ~25x Weekends |
2 Lv | ~8.75x Weekdays | ~12.5x Weekends |
3 Lv | ~4.3x Weekdays | ~6.25x Weekends |
4 Lv | ~2.2x Weekdays | ~3.1x Weekends |
5 Lv | ~1.1x Weekdays | ~1.55x Weekends |
6 Lv | ~0.55x Weekdays | ~0.8x Weekends |
7 Lv | ~0.25x Weekdays | ~0.4x Weekends |
8 Lv | ~0.15x Weekdays | ~0.2x Weekends |
9 Lv | ~0.05x Weekdays | ~0.1x Weekends |
10 Lv (Max) | ~0.01x Weekdays | ~0.05x Weekends |